Gravity7
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Recent
- Principles of Social Interaction Design (pdf)
- Big data, social data: which matters more?
- Lean UX and lean startups: is trial and error the best way forward?
- The secret sauce of social
- When should you think about social interaction design?
- Check out the new check in
- Tracking and trackers: user experience that counts
- Social media and marketing doublespeak
- A few thoughts on social media user types
- Zero Moment of Truth, or Zero Moment of Insight?
- Instagram: the object of sharing & the shared object
- Live video chats — if next new thing, what social design issues?
- Enterprise social: it’s still about the people
- Games People Play: Transaction Satisfaction
- Games People Play, and Social Games Online
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I make your social media work better for people. Social Interaction Design (SxD) is user-centric approach to social media design, implementation, and strategy that accounts for how different kinds of users engage with social media, and how sites and application design and execution lead to emergent social practices. It applies to user experience design (UX), interaction design (IxD), user interface design (UI), and information architecture (IA). It draws on insights from psychology, sociology, anthropology, communication theory, and media theory. I am available for consulting to design agencies, social media agencies, startups, and social media campaign managers.
about.me
Founder, SxdSalon>, a group blog
Monthly Archives: November 2005
EmPhatic gadgets
Interesting article about phatic gadgets in Gizmodo today by a designer at Frog Design. These are gadgets that facilitate passing and non-demanding interactions, through wireless or other networks. We use these things sometimes for their entertainment value, sometimes for their … Continue reading
Careful with that interface, Eugene
I’ve got to admit that in all these years I’ve never read any Harold Garfinkel, and that *that* was an oversight! If you are in design, and have not read Garfinkel, don’t walk, run, to get his Studies in Ethnomethodology. … Continue reading
A Mutual Friend : Mobile phones and art by Blast Theory (UK)
I met these guys at Banff years ago at an Interactive Screen (back in Sara Diamond daze)… Artists are in the fortunate position to plumb the relations between technology and society, technology and culture, concept, and so on. Make me … Continue reading