- Principles of Social Interaction Design?
- Designing Social for the Enterprise
- Social design of the collaborative economy
- Mirror, surface, window – three modes of the social screen
- Gravity7 to Enterprise…UX and social in the workaday world
- The conundrum of corporate social media use
- Enterprise systems of engagement — social designers needed
- Apple, the rise and fall of “aura,” and the social brand image
- Big UX, small UX
- Instagram profiles: the social image
- The system that breaks is not the system that repairs
- Beyond the Social Object
- The medium and its messengers: story-telling and social media
- Marketers may talk value, but user experience should not
- Zen, and the art of game mechanics
I am currently UX lead and manager at DeloitteDigital, San Francisco.
I make your social media work better for people. Social Interaction Design (SxD) is user-centric approach to social media design, implementation, and strategy that accounts for how different kinds of users engage with social media, and how sites and application design and execution lead to emergent social practices. It applies to user experience design (UX), interaction design (IxD), user interface design (UI), and information architecture (IA). It draws on insights from psychology, sociology, anthropology, communication theory, and media theory. I am available for consulting to design agencies, social media agencies, startups, and social media campaign managers.
Founder, SxdSalon>, a group blog
Monthly Archives: November 2005
Interesting article about phatic gadgets in Gizmodo today by a designer at Frog Design. These are gadgets that facilitate passing and non-demanding interactions, through wireless or other networks. We use these things sometimes for their entertainment value, sometimes for their … Continue reading
I’ve got to admit that in all these years I’ve never read any Harold Garfinkel, and that *that* was an oversight! If you are in design, and have not read Garfinkel, don’t walk, run, to get his Studies in Ethnomethodology. … Continue reading
I met these guys at Banff years ago at an Interactive Screen (back in Sara Diamond daze)… Artists are in the fortunate position to plumb the relations between technology and society, technology and culture, concept, and so on. Make me … Continue reading