Monthly Archives: June 2012

Anchoring UX in Agile by means of stories

These observations on challenges of integrating UX into Agile resonate with me. One solution to the problem of integrating UX into Agile is a matrix (see below). This might be overkill in some projects. But mapping UX to stories (and … Continue reading

Posted in Design, UX | Tagged , | 1 Comment

Gamifying work. Seriously?

Gamification of the workplace. I would really like to know how it’s working out for those who have tried it. The claims are substantial: “the highest use of games will be to redesign work so that it is more like … Continue reading

Posted in All | 2 Comments