October 2012 24
Zen, and the art of game mechanics
Posted By : Adrian Chan

This post began as a comment on Messification: Why Games Should Be Designed to Be Games First by John Ferrara The debate around games and gamification are nothing new. Games are nothing new. But the question for

October 2012 22
All experience is organized
Posted By : Adrian Chan

User experience designers seem to come in two flavors. Those who tackle the big form. And those who master the small form. Big form being user experience from a situated but holistic perspective. Small form