- Principles of Social Interaction Design?
- Designing Social for the Enterprise
- Social design of the collaborative economy
- Mirror, surface, window – three modes of the social screen
- Gravity7 to Enterprise…UX and social in the workaday world
- The conundrum of corporate social media use
- Enterprise systems of engagement — social designers needed
- Apple, the rise and fall of “aura,” and the social brand image
- Big UX, small UX
- Instagram profiles: the social image
- The system that breaks is not the system that repairs
- Beyond the Social Object
- The medium and its messengers: story-telling and social media
- Marketers may talk value, but user experience should not
- Zen, and the art of game mechanics
I am currently UX lead and manager at DeloitteDigital, San Francisco.
I make your social media work better for people. Social Interaction Design (SxD) is user-centric approach to social media design, implementation, and strategy that accounts for how different kinds of users engage with social media, and how sites and application design and execution lead to emergent social practices. It applies to user experience design (UX), interaction design (IxD), user interface design (UI), and information architecture (IA). It draws on insights from psychology, sociology, anthropology, communication theory, and media theory. I am available for consulting to design agencies, social media agencies, startups, and social media campaign managers.
Founder, SxdSalon>, a group blog
Category Archives: Streams
The realtime stream is not only a river of information, but a flow of conversation and interaction. This section includes posts related to the state of realtime streams as well and directions forward. Activity streams, action streams, and posts on stream tools such as Wave and Buzz are included here.
I’ve been taking care of other things, as they say, and off the blogmobile for a while awaiting inspiration and a muse. Neither has made any great arrival, so I opt now for Plan B — which is to simply … Continue reading →
At the risk of speaking too soon on Facebook’s announced design changes, I want to venture some reflections on what it seems Facebook is doing. I’ve long argued for capturing user interests over needs and objectives; of using social interaction … Continue reading →
“A timetable, such as a schedule of the times at which trains run, might seem at first sight to be merely a temporal chart. But actually it is a time-space ordering device, indicating both when and where trains arrive. As … Continue reading →