Hair-splitting commentaries on society, culture, and current events

Attempts to find the deep and profound in things light and straight-forward. Social commentary, cutural criticism, and philosophical observations and musings intended to complexify, connect, and rightly, or wrongly, amuse. Assembled with reckless abandon, and served up with pleasure. Menu choices and philosophical observations include: politics, current events, online communities, online trends, academic movements, theory, web and internet research, and literature.

Sunday, January 21, 2007

Children of Paradise: Pynchon's Against the Day

For a book that travels so far and wide, the traveling itself is strangely told. Places are not separated by the distances, at least not distances crossed. Vehicles, whose retinue includes airships, navy destroyers disguised as passenger ships, manned torpedoes that buzz Venetian canals like vespas sawing through water on two-stroke fashion engines (Ciao! Ciao!), camels, horses, eagles (is that Mordor down below, Frodo? What is it you carry and that weighs upon your heart, so, Frodo?), not to mention time machines, are too imaginary to provide reliable transportation. What is the reader to make of all this?

I have intentionally avoided reading any reviews of the book, so as to plough through it on whatever strange connections my own head is capable of (a Rube Goldberg design, useful for traveing far as long as getting anywhere is not of any real consequence). And though I still believe that our characters are playing cards (I believe each family has four members in its suit, but those of you earlier in the book, help me) I've not yet checked out the Tarot deck to see if our characters' descriptions match those of Tarot cards.

But there's another realization creeping up on me (and ain't this the distinct pleasure of reading a Pynchon novel? Those sneaking moments when you're not sure whose reading whom, when author and reader seem to suddenly occupy the same head-space? Pynchon has a gift for engaging the reader to such a degree that the space between the novel and reader collapses into some strange zone of indeterminibility, the reading and the thinking now being one and the same, reader propelled forward by the sheer proximity of his own thoughts to the author's fantastic prose...), and it's that we're still at the Chicago World's Fair... Never left it folks.

By means I'm not certain of, we are making our way from pavilion to pavilion, as if in some weird Toy Story-Lord of the Rings odyssey set in a theme park featuring carnival rides, shooting galleries, Tarot readings, ferris wheels, balloon rides, Venetian gondolas, a hall of mirrors, Western saloons, bucket rides along cables and powered scooters and bicycles? A fantastic cartoon-like pursuit whose narratives bubble and froth with mythic as well as mystic force, but are enacted by a hapless and hopeless cast of marionnette dolls whose personalities include Darth Vader, Bilbo Baggins, Alice in Wonderland, Little Nemo, Houdini, Tweedle Dum and Tweedle Dee, Willy Wonka, the Wizard of Oz, Gandalf, and lord only knows who else...

Against the Day is at times incredibly unstable and uncertain, as if the book itself is a heaving, shaking, wheezing, and sputtering compendium of yarns unravelling, a Gargantuan rip-roaring roller coaster of a ride through frollicking revelries and reveries hoist on a petard un-tethered to the taut matrix of paranoia that structures Pynchon's earlier efforts, manic and modern, fantastically filled with illusion and trickery, and simply howling with the pleasures of children given over to games and gibberish.

People, what have we done to ourselves?!


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Monday, January 15, 2007

I wager a key to Thomas Pynchon's "Against the Day"

I'm willing to bet that Against the Day, by Thomas Pynchon, is a multi-faceted card game, in which a deck of cards is taken out for play, by people in different places and times, playing different games (each with its own rules). And that our main characters only come into the light when they are played. Two layers of agency are involved, the characters, who try to get find each other, and who think they have the freedom of will to do so. And the players, who try to play winning hands by getting rid of their cards, and who have various strategies of cheating at the game. Consequently we have a proliferation of fourth dimensional patterns or logics (four of a kind, suits, face cards); we have a deuce who is high or low; we have those trying to separate colors; those trying to get a run (numerical sequence), and so on. Our little characters are thrown in to Being, but as beings, are always becoming other by virtue of the different rules among games in which they are played (and which include Tarot and magic, hence invisibility). It is possible that the cards experience their lives as an eternal return. It is possible Pynchon offers this hope to us. Aces high folks, but correct me if I'm wrong!

The Pynchon blog is picking up speed, as we all discover tha this is no ordinary book at all. I've created a number of thematic series pages, and a section for page by page references, as well as a section of secrets. Join us at:

Emanating Against the Day blog

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Saturday, January 13, 2007

Planes and Lines in Against the Day, by Thomas Pynchon

Against the Day is organized like A Thousand Plateaus by Gilles Deleuze and Felix Guattari. It is constructed of planes and surfaces, each a continuum of either space or time. These planes intersect, as do the novel's subplots and concepts, through a series of dots or plot points connected by narrative arcs, each a line of flight, each borne on the wing and whimsy of Pynchon's mad characters and historical doubles, and drawn by the invisible hand of an agency whose intrinsic logic is algorithmic, artistic, atomist, ballistic, bled, blown, buried, chemical, conjured, counter-transferred, detonated, differential, disappearing, dug, energized, explosive, forensic, forlorn, found, hallucinated, harmonized, illuminating, impregnated, internalized, literary, lived, logarithmic, lost, loved, melodic, modal, orphaned, passional, painted, played, plotted, political, projected, probabilistic, pursued, pursuing, quantum, recollecting, reflecting, refracting, scientific, screened, screwed, shuffled, spun, strummed, strung, subjective, telegraphed, transferred, vector-based, wired, wirelessly transmitted, or blown by trade wind or un-ticketed time-travel (the two primary modes, and two shadows produced on the book's jacket cover). Each of Thomas Pynchon's works has featured both structures favoring death and the lines of flight that escape them, for he recognizes that a structure is defined by that which escapes it. This book is nothing less than the production and reproduction of subjectivity itself--which is an organization of perceptions, affects, and actions. For Pynchon, I believe, subjectivity emerges within the given, not outside it. The deeply Spinozist and Bergsonian ground on which this narrative unfolds provides opportunity for the synthesis of space and time, in the subjective mind, on the basis of images and transformations. Light, here, is connected with matter, and Einstein's theory of relativity is set against the atomist's and empiricist's conviction that the real is concrete. Either space and matter, or time, provide the rule of transformation for any particular line of flight and plane or surface of narrative and event. Points are connected either by the travels of balloonists in space, or time travelers. They meet in a strangely doubled (bi-located) and refracted four dimensional world. The key to live, or death, is in the hands of competing forces seeking to unlock time, light, or matter, each of which are distributed according to a co-ordinal logic of number-location or a logic of movement-time. Whether those who travel by location/position or those who travel by history/time will win remains to be seen, as I'm only half way through. Happy trails fellow readers!

These series will be developed further at our Pynchon blog

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