November 2005 11
Social interactions scale uniquely
Posted By : Adrian Chan

Social experiences and interactions scale uniquely. Which is just one reason that social interaction design needs to pay close attention to the intervention of technology in communication and interaction. A new feature at an online

November 2005 07
Civilization and its mis/mal/dis/contents
Posted By : Adrian Chan

“Do not fold, spindle, or mutilate.” Remember that one? It was repurpased from computer manuals by students during late 60s protests (in Canada, I think) and became a tagline for the student protest movement. We

October 2005 28
Reading Notes on Social Capital
Posted By : Adrian Chan

Social capital seems to be a slippery term. I’m tempted to think of the term “civic society,” which would combine not only the health of social relations, expressed in a population’s reservoir of good neighborliness,

October 2005 25
From User Practices to Social Practices
Posted By : Adrian Chan

Designers like to establish who their users are before commencing with a system’s engineering and architecture, and for obvious reasons. Knowing one’s user is tantamount to knowing how one’s product or service will be used.