September 2011 22
Go Gowalla
Posted By : Adrian Chan

Gowalla re-launched its service today in a blog post titled: A New Gowalla. The move confirms what most of us already know — gamification has but a limited appeal. Seems both Foursquare and Gowalla reached

September 2011 22
Talk, old school style
Posted By : Adrian Chan

“Talk is an intrinsic feature of nearly all encounters and also displays similarities of systemic form. Talk ordinarily manifests itself as conversation. ‘Conversation’ admits of a plural, which indicates that conversations are episodes having beginnings

September 2011 16
Designing social tools around user interests
Posted By : Adrian Chan

The key to designing social media well lies in designing it for a user’s social interests. Conventional software addresses the user’s task-oriented needs and objectives. But social media succeed when they engage the user’s social

September 2011 13
Structuration theory and social interaction design
Posted By : Adrian Chan

“Structure thus refers, in social analysis, to the structuring properties allowing the ‘binding’ of time-space in social systems, the properties which make it possible for discernibly similar social practices to exist across varying spans of