It’s that time of year — time to vote up your favorite SXSW panels! I’m excited to finally present core social interaction design concepts. This presentation will canvas essential elements of design and strategy for
It’s time to get real on gamification. I’ve seen much written about gamification. About what it is, how it works, and how to use it. Gamification as a kind of social mechanism that can be
Google+ is still very, very, young. But the internet doesn’t wait. And when a new service is adopted and welcomed by journalists reporting on the very medium in which the service is launched. Well, you’re
I’m working on a new gig and this time focusing on deepening engagement using gaming strategies and the like. Every time I go down this road it strikes me just how much about social games
I haven’t used Google+ yet, so these thoughts are uninformed by any product use or testing. But they’re conceptual, anyway, so no matter. It’s a given that one of the byproducts of mediating social technology
Question: Are social tools a new class of social objects? And this, from a cultural perspective, and not strictly a designer’s perspective. Culture has its objects. Society uses its objects. Objects have their form, their
