Gamification of the workplace. I would really like to know how it’s working out for those who have tried it.
The claims are substantial:
“the highest use of games will be to redesign work so that it is more like a game and to allow work to be conducted within games…” — For CIO’s, the games are just beginning.
I’ve always thought that game mechanics alone are unfit for use in the workplace. What’s the point of layering on game elements if there’s no game — worse, if there’s work being done? The use of game-like incentives would threaten to cheapen employee pursuits and discredit their efforts and achievements.
Work is serious. Games can be serious, too. But should we take gamification of work seriously?